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Game Asset Sci-Fi Nexus Sniper Rifle

Game Asset | 24FPS Competition (2022)
This artwork was created as part of my submission for the 24FPS International Animation Awards in 2022. The concept blends multiple futuristic weapon references into a unique, high-detail design tailored for AAA game environments.

I followed a game production-style workflow using the MADT pipeline - Modeling, Automation, Decimation, and Triangulation - to ensure both visual quality and real-time optimization. The asset adheres to typical AAA poly budget standards (10K–50K), with the final model totaling 30K triangles.

Software Used:

Blender – Modeling & Rendering

UV Packmaster Pro 3 – UV Unwrapping

Substance Painter – PBR Texturing

Marmoset Toolbag 4 – Baking

Adobe Photoshop – Presentation & Final Touches

This project demonstrates my foundation in hard surface modeling, efficient asset optimization, and a production-ready approach for game environments.

It was also showcased at the Kriti Art Exhibition in January 2023 at Maya Academy of Advanced Cinematics (MAAC), where it was selected as the Panel's Favourite Game Asset and awarded 2nd Position among all featured entries.

Final Render v1

Final Render v1

Final Render v2

Final Render v2

Clay Render

Clay Render

Highpoly Wireframe 01

Highpoly Wireframe 01

Highpoly Wireframe 02

Highpoly Wireframe 02

Lowpoly Wireframe

Lowpoly Wireframe

AO Pass

AO Pass

Normal Pass

Normal Pass

UV Pass

UV Pass

UV Grid

UV Grid

Triangulated Wireframe Supported for Game Engine

Triangulated Wireframe Supported for Game Engine

Some Early Test Renders

Some Early Test Renders

Kriti Art Exhibition 2023 (MAAC)

Kriti Art Exhibition 2023 (MAAC)

Kriti Art Exhibition 2023 (MAAC)

Kriti Art Exhibition 2023 (MAAC)

Realtime Weapon Inspection

Realtime Matcap View Inspection

Thank You😁💓

Thank You😁💓